﻿using System;
using System.Collections.Generic;
using System.Text;

namespace FantomNext.Shared
{
    public enum ShapeType
    {
        PresetShape, Text, Other
    }

    public class Shape
    {
        #region props

        public string Id; // 唯一独立的 Id。

        public Vector2 Size;

        public Vector2 Position;

        public ShapeType ShapeType = ShapeType.PresetShape;

        #endregion

    }
}
